BibSLEIGH
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Used together with:
learn (3)
code (2)
partner (2)
problem (2)
resist (2)

Stem jam$ (all stems)

9 papers:

PADLPADL-2015-DymchenkoM #problem
Declaratively Solving Google Code Jam Problems with Picat (SD, MM), pp. 50–57.
SACSAC-2015-DymchenkoM #eclipse #problem #prolog
Declaratively solving tricky google code jam problems with prolog-based ECLiPSe CLP system (SD, MM), pp. 2122–2124.
ICALPICALP-v2-2014-DamsHK #learning #network
Jamming-Resistant Learning in Wireless Networks (JD, MH, TK), pp. 447–458.
SACSAC-2010-BlackshearV
R-LEAP+: randomizing LEAP+ key distribution to resist replay and jamming attacks (SB, RMV), pp. 1985–1992.
ICSEICSE-2010-MusilSWB #education #game studies #prototype #what
Synthesized essence: what game jams teach about prototyping of new software products (JM, AS, DW, SB), pp. 183–186.
CSCWCSCW-2000-SingleySFFS #algebra #collaboration #learning
Algebra jam: supporting teamwork and managing roles in a collaborative learning environment (MKS, MS, PGF, RGF, SS), pp. 145–154.
ECOOPECOOP-2000-AnconaLZ #java #mixin #named
Jam — A Smooth Extension of Java with Mixins (DA, GL, EZ), pp. 154–178.
KDDKDD-1997-StolfoPTLFC #database #distributed #java #named
JAM: Java Agents for Meta-Learning over Distributed Databases (SJS, ALP, ST, WL, DWF, PKC), pp. 74–81.
HCIHCI-SHI-1993-KatoWI
Cooperative Musical Partner System: JASPER (Jam Session Partner) (HK, SHW, SI), pp. 250–255.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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