Synthesized essence: what game jams teach about prototyping of new software products
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Juergen Musil, Angelika Schweda, Dietmar Winkler, Stefan Biffl
Synthesized essence: what game jams teach about prototyping of new software products
ICSE, 2010.

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@inproceedings{ICSE-2010-MusilSWB,
	author        = "Juergen Musil and Angelika Schweda and Dietmar Winkler and Stefan Biffl",
	booktitle     = "{Proceedings of the 32nd International Conference on Software Engineering}",
	doi           = "10.1145/1810295.1810325",
	editor        = "Jeff Kramer and Judith Bishop and Premkumar T. Devanbu and Sebastián Uchitel",
	isbn          = "978-1-60558-719-6",
	pages         = "183--186",
	publisher     = "{ACM}",
	title         = "{Synthesized essence: what game jams teach about prototyping of new software products}",
	volume        = 2,
	year          = 2010,
}

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