BibSLEIGH
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Used together with:
practic (2)
bowl (2)
game (2)
project (1)
learn (1)

Stem nintendo$ (all stems)

3 papers:

ITiCSEITiCSE-2012-Larraza-MendiluzeGMMRALS
Nintendo® DS projects to learn computer input-output (ELM, NGV, JIM, JM, TRV, ISA, JFL, KS), p. 373.
HCIHCI-VAD-2009-Peters #experience #performance
Influence of Real-World Ten-Pin Bowling Experience on Performance during First-Time Nintendo Wii Bowling Practice (KAP), pp. 396–405.
CHICHI-2008-SzentgyorgyiTL #game studies #social
Renegade gaming: practices surrounding social use of the Nintendo DS handheld gaming system (CS, MAT, EL), pp. 1463–1472.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.