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Used together with:
mean (20)
game (15)
object (6)
multidimension (4)
stochast (3)

Stem payoff$ (all stems)

27 papers:

FoSSaCSFoSSaCS-2015-Velner #decidability #game studies #multi #robust
Robust Multidimensional Mean-Payoff Games are Undecidable (YV), pp. 312–327.
TACASTACAS-2015-BrazdilCFK #multi #named #synthesis
MultiGain: A Controller Synthesis Tool for MDPs with Multiple Mean-Payoff Objectives (TB, KC, VF, AK), pp. 181–187.
CAVCAV-2015-BrenguierR #game studies #multi
Pareto Curves of Multidimensional Mean-Payoff Games (RB, JFR), pp. 251–267.
LICSLICS-2015-ChatterjeeKK #markov #multi #process
Unifying Two Views on Multiple Mean-Payoff Objectives in Markov Decision Processes (KC, ZK, JK), pp. 244–256.
LICSLICS-2015-ClementeR #multi #problem #worst-case
Multidimensional beyond Worst-Case and Almost-Sure Problems for Mean-Payoff Objectives (LC, JFR), pp. 257–268.
FoSSaCSFoSSaCS-2014-Chatterjee0GO #game studies #probability
Perfect-Information Stochastic Mean-Payoff Parity Games (KC, LD, HG, YO), pp. 210–225.
ICALPICALP-v1-2014-AllamigeonBG #algorithm #game studies #polynomial
The Tropical Shadow-Vertex Algorithm Solves Mean Payoff Games in Polynomial Time on Average (XA, PB, SG), pp. 89–100.
ICALPICALP-v2-2014-ChatterjeeI #complexity #game studies
The Complexity of Ergodic Mean-payoff Games (KC, RIJ), pp. 122–133.
KDDKDD-2014-FangT #linear
Networked bandits with disjoint linear payoffs (MF, DT), pp. 1106–1115.
LICSLICS-CSL-2014-RouxP #game studies #infinity
Infinite sequential games with real-valued payoffs (SLR, AP), p. 10.
LICSLICS-CSL-2014-Velner #multi #robust #synthesis
Finite-memory strategy synthesis for robust multidimensional mean-payoff objectives (YV), p. 10.
CASECASE-2013-VallamSNNN #locality #network
Topologies of stable strategic networks with localized payoffs (RDV, CAS, YN, RN, SN), pp. 844–849.
TACASTACAS-2013-BohyBFR #ltl #specification #synthesis
Synthesis from LTL Specifications with Mean-Payoff Objectives (AB, VB, EF, JFR), pp. 169–184.
ICALPICALP-v1-2013-BorosEGM #algorithm #game studies #probability #pseudo #random
A Pseudo-Polynomial Algorithm for Mean Payoff Stochastic Games with Perfect Information and a Few Random Positions (EB, KME, VG, KM), pp. 220–231.
ICMLICML-c3-2013-AgrawalG #linear
Thompson Sampling for Contextual Bandits with Linear Payoffs (SA, NG), pp. 127–135.
ICALPICALP-v2-2012-Velner #automaton #complexity
The Complexity of Mean-Payoff Automaton Expression (YV), pp. 390–402.
LICSLICS-2012-ChatterjeeV #automaton #game studies
Mean-Payoff Pushdown Games (KC, YV), pp. 195–204.
ICALPICALP-v1-2011-BorosEFGMM #analysis #approximate #game studies #probability
Stochastic Mean Payoff Games: Smoothed Analysis and Approximation Schemes (EB, KME, MF, VG, KM, BM), pp. 147–158.
LICSLICS-2011-BrazdilBCFK #markov #multi #process
Two Views on Multiple Mean-Payoff Objectives in Markov Decision Processes (TB, VB, KC, VF, AK), pp. 33–42.
ICALPICALP-v1-2010-AtseriasM #game studies #proving
Mean-Payoff Games and Propositional Proofs (AA, ENM), pp. 102–113.
CSLCSL-2010-DegorreDGRT #energy #game studies
Energy and Mean-Payoff Games with Imperfect Information (AD, LD, RG, JFR, ST), pp. 260–274.
FoSSaCSFoSSaCS-2009-AlurDMW #on the
On ω-Languages Defined by Mean-Payoff Conditions (RA, AD, OM, GW), pp. 333–347.
CSLCSL-2008-Schewe #algorithm #game studies
An Optimal Strategy Improvement Algorithm for Solving Parity and Payoff Games (SS), pp. 369–384.
ICALPICALP-v2-2006-GimbertZ #game studies
Deterministic Priority Mean-Payoff Games as Limits of Discounted Games (HG, WZ), pp. 312–323.
RERE-2005-BerryDFGHW #question #requirements #why
To do or not to do: If the requirements engineering payoff is so good, why aren’t more companies doing it? (DMB, DD, AF, DCG, RH, AW), p. 447.
LICSLICS-2005-ChatterjeeHJ #game studies
Mean-Payoff Parity Games (KC, TAH, MJ), pp. 178–187.
KDDKDD-1996-MasandP #comparison #modelling #predict
A Comparison of Approaches for Maximizing Business Payoff of Prediction Models (BMM, GPS), pp. 195–201.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.