BibSLEIGH
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Used together with:
analysi (3)
impact (2)
can (2)
virtual (2)
improv (2)

Stem realism$ (all stems)

8 papers:

ICEISICEIS-HCI-2010-FerrazS #analysis #multi #named
GlobeOLAP — Improving the Geospatial Realism in Multidimensional Analysis Environment (VRTF, MTPS), pp. 99–107.
CHICHI-2007-YeeBR #case study #experience #user interface
A meta-analysis of the impact of the inclusion and realism of human-like faces on user experiences in interfaces (NY, JNB, KR), pp. 1–10.
CHICHI-2006-ZanbakaGH #gender #persuasion
Can a virtual cat persuade you?: the role of gender and realism in speaker persuasiveness (CAZ, PG, LFH), pp. 1153–1162.
VISSOFTVISSOFT-2005-HoltenVW #metric #visual notation #visualisation
Visual Realism for the Visualization of Software Metrics (DH, RV, JJvW), pp. 27–32.
ICEISICEIS-v3-2004-Nobre04a #what
Computer Ethics: What are we Talking About? Possible Contributions from Philosophy of Action, Critical Realism and Modern Hermeneutics (ÂLN), pp. 683–687.
CHICHI-2003-GarauSVBSS #communication #quality
The impact of avatar realism and eye gaze control on perceived quality of communication in a shared immersive virtual environment (MG, MS, VV, AB, AS, MAS), pp. 529–536.
SIGIRSIGIR-2002-LeuskiA #evaluation #topic
Improving realism of topic tracking evaluation (AL, JA), pp. 89–96.
CSLCSL-1999-Franzle #analysis #hybrid #infinity
Analysis of Hybrid Systems: An Ounce of Realism Can Save an Infinity of States (MF), pp. 126–140.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.