10 papers:
ICPR-2014-GarciaO #realtime- CPU-Based Real-Time Surface and Solid Voxelization for Incomplete Point Cloud (FG, BEO), pp. 2757–2762.
ICPR-2008-TranT #automation #framework #modelling- Hand modeling and tracking from voxel data: An integrated framework with automatic initialization (CT, MMT), pp. 1–4.
CIKM-2006-AssfalgBK #3d #classification #kernel #named #string- 3DString: a feature string kernel for 3D object classification on voxelized data (JA, KMB, HPK), pp. 198–207.
ICPR-v1-2006-AnwarF #fault #robust #towards- Towards Robust Voxel-Coloring: Handling Camera Calibration Errors and Partial Emptiness of Surface Voxels (ZA, FPF), pp. 98–102.
ICPR-v3-2006-KawanakaFI #3d- Human Head Tracking in Three Dimensional Voxel Space (HK, HF, YI), pp. 826–829.
ICPR-v1-2004-Strand- Surface Skeletons in Grids with Non-Cubic Voxels (RS), pp. 548–551.
SIGMOD-2003-KriegelBKPS #set #similarity #using- Using Sets of Feature Vectors for Similarity Search on Voxelized CAD Objects (HPK, SB, PK, MP, MS), pp. 587–598.
ICPR-v1-2002-Aronsson #3d- Estimating Fibre Twist and Aspect Ratios in 3D Voxel Volumes (MA), pp. 218–221.
ICPR-v4-2002-StevensCM #consistency- A Histogram-Based Color Consistency Test for Voxel Coloring (MRS, WBC, TM), pp. 118–121.
ICPR-v1-2000-SteinbachGEB #3d #multi #re-engineering #using- 3-D Object Reconstruction Using Spatially Extended Voxels and Multi-Hypothesis Voxel Coloring (EGS, BG, PE, AB), pp. 1774–1777.