Luke Perkins
Terrain Analysis in Real-Time Strategy Games: An Integrated Approach to Choke Point Detection and Region Decomposition
AIIDE, 2010.
@inproceedings{AIIDE-2010-Perkins,
author = "Luke Perkins",
booktitle = "{Proceedings of the Sixth Conference on Artificial Intelligence and Interactive Digital Entertainment}",
ee = "http://aaai.org/ocs/index.php/AIIDE/AIIDE10/paper/view/2114",
publisher = "{The AAAI Press}",
title = "{Terrain Analysis in Real-Time Strategy Games: An Integrated Approach to Choke Point Detection and Region Decomposition}",
year = 2010,
}











