Jump and shoot!: prioritizing primary and alternative body gestures for intense gameplay
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Chaklam Silpasuwanchai, Xiangshi Ren
Jump and shoot!: prioritizing primary and alternative body gestures for intense gameplay
CHI, 2014.

CHI 2014
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@inproceedings{CHI-2014-SilpasuwanchaiR,
	author        = "Chaklam Silpasuwanchai and Xiangshi Ren",
	booktitle     = "{Proceedings of the 32nd ACM SIGCHI Conference on Human Factors in Computing Systems}",
	doi           = "10.1145/2556288.2557107",
	isbn          = "978-1-4503-2473-1",
	pages         = "951--954",
	publisher     = "{ACM}",
	title         = "{Jump and shoot!: prioritizing primary and alternative body gestures for intense gameplay}",
	year          = 2014,
}

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