Designing Pervasive Games for Learning
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Carmelo Ardito, Rosa Lanzilotti, Dimitris Raptis, Christos Sintoris, Nikoleta Yiannoutsou, Nikolaos M. Avouris, Maria Francesca Costabile
Designing Pervasive Games for Learning
HCI, 2011.

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@inproceedings{DUXU-v2-2011-ArditoLRSYAC,
	author        = "Carmelo Ardito and Rosa Lanzilotti and Dimitris Raptis and Christos Sintoris and Nikoleta Yiannoutsou and Nikolaos M. Avouris and Maria Francesca Costabile",
	booktitle     = "{Proceedings of the First International Conference on Design, User Experience, and Usability: Theory, Methods, Tools and Practice. Part II}",
	doi           = "10.1007/978-3-642-21708-1_12",
	isbn          = "978-3-642-21707-4",
	pages         = "99--108",
	publisher     = "{Springer International Publishing}",
	series        = "{Lecture Notes in Computer Science}",
	title         = "{Designing Pervasive Games for Learning}",
	volume        = 6770,
	year          = 2011,
}

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