Understanding Pervasive Games through Gameplay Design Patterns
BibSLEIGH corpus
BibSLEIGH tags
BibSLEIGH bundles
BibSLEIGH people
EDIT!
CC-BY
Open Knowledge
XHTML 1.0 W3C Rec
CSS 2.1 W3C CanRec
email twitter

Staffan Björk, Johan Peitz
Understanding Pervasive Games through Gameplay Design Patterns
DiGRA, 2007.

DiGRA 2007
DBLP
Scholar
?EE?
Full names Links ISxN
@inproceedings{DiGRA-2007-BjorkP,
	author        = "Staffan Björk and Johan Peitz",
	booktitle     = "{Proceedings of the Fourth DiGRA International Conference: Situated Play}",
	ee            = "http://www.digra.org/digital-library/publications/understanding-pervasive-games-through-gameplay-design-patterns/",
	publisher     = "{Digital Games Research Association}",
	title         = "{Understanding Pervasive Games through Gameplay Design Patterns}",
	year          = 2007,
}

Tags:



Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.