Measuring Gameplay Affordances of User-Generated Content in an Educational Game
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Andrew Hicks, Zhongxiu Liu, Michael Eagle, Tiffany Barnes
Measuring Gameplay Affordances of User-Generated Content in an Educational Game
EDM, 2016.

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@inproceedings{EDM-2016-HicksLEB,
	author        = "Andrew Hicks and Zhongxiu Liu and Michael Eagle and Tiffany Barnes",
	booktitle     = "{Proceedings of the Ninth International Conference on Educational Data Mining}",
	ee            = "http://www.educationaldatamining.org/EDM2016/proceedings/paper_100.pdf",
	pages         = "78--85",
	publisher     = "{International Educational Data Mining Society}",
	title         = "{Measuring Gameplay Affordances of User-Generated Content in an Educational Game}",
	year          = 2016,
}

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