Defining the expectation gap: a comparison of industry needs and existing game development curriculum
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Monica McGill
Defining the expectation gap: a comparison of industry needs and existing game development curriculum
FDG, 2009.

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@inproceedings{FDG-2009-McGill,
	author        = "Monica McGill",
	booktitle     = "{Proceedings of the Fourth International Conference on Foundations of Digital Games}",
	doi           = "10.1145/1536513.1536542",
	isbn          = "978-1-60558-437-9",
	pages         = "129--136",
	publisher     = "{ACM}",
	title         = "{Defining the expectation gap: a comparison of industry needs and existing game development curriculum}",
	year          = 2009,
}

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