BibSLEIGH corpus
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Open Knowledge
XHTML 1.0 W3C Rec
CSS 2.1 W3C CanRec
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Travelled to:
1 × Turkey
Collaborated with:
A.Settle A.Decker
Talks about:
game (6) curriculum (3) framework (2) industri (2) program (2) degre (2) unit (2) base (2) disciplinari (1) undergradu (1)

Person: Monica McGill

DBLP DBLP: McGill:Monica

Contributed to:

SIGITE/RIIT 20132013
SIGITE 20112011
ITiCSE 20102010
FDG 20092009

Wrote 7 papers:

SIGITE-2013-McGillSD #game studies #source code #student
Demographics of undergraduate students in game degree programs in the US and UK (MM, AS, AD), pp. 43–50.
SIGITE-2013-SettleMD #game studies #industrial #question
Diversity in the game industry: is outreach the solution? (AS, MM, AD), pp. 171–176.
SIGITE-2011-McGill #framework #game studies #source code
Motivations and informing frameworks of game degree programs in the United Kingdom and the United States (MM), pp. 67–72.
SIGITE-2011-McGillS #requirements
Computing faculty tenure and promotion requirements at USA and Canadian post-secondary institutions (MM, AS), pp. 133–138.
ITiCSE-2010-McGill #collaboration #design #education #framework #game studies
Collaborative design of cross-disciplinary game minors based on the IGDA curriculum framework (MM), pp. 259–263.
FDG-2009-McGill #comparison #development #education #game studies #industrial
Defining the expectation gap: a comparison of industry needs and existing game development curriculum (MM), pp. 129–136.
FDG-2009-McGill09a #education #effectiveness #game studies #learning
Evaluating the effectiveness of hypothesis-based digital learning games in high school science curriculum (MM), pp. 344–345.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.