Automatic playtesting for game parameter tuning via active learning
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Alexander Zook, Eric Fruchter, Mark O. Riedl
Automatic playtesting for game parameter tuning via active learning
FDG, 2014.

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@inproceedings{FDG-2014-ZookFR,
	author        = "Alexander Zook and Eric Fruchter and Mark O. Riedl",
	booktitle     = "{Proceedings of the Ninth International Conference on the Foundations of Digital Games}",
	ee            = "http://www.fdg2014.org/papers/fdg2014_paper_39.pdf",
	isbn          = "978-0-9913982-2-5",
	publisher     = "{Society for the Advancement of the Science of Digital Games}",
	title         = "{Automatic playtesting for game parameter tuning via active learning}",
	year          = 2014,
}

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