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Collaborated with:
Nikolaos Doulamis F.Liarokapis Evangelos Maltezos Charalabos Ioannidis Ioannis Rallis A.Voulodimos Apostolos Langis Ioannis Georgoulas Nikolaos Bakalos Eftychios Protopapadakis
Talks about:
use (2) choreograph (1) kinesiolog (1) visualis (1) convolut (1) network (1) labanot (1) identif (1) analysi (1) visual (1)

Person: Anastasios Doulamis

DBLP DBLP: Doulamis:Anastasios

Contributed to:

VS-Games 20172017
VS-Games 20182018
VS-Games 20192019

Wrote 4 papers:

VS-Games-2017-LiarokapisDD
Preface (FL, AD, ND).
VS-Games-2017-MaltezosDI #3d #detection #modelling #visualisation
Improving the visualisation of 3D textured models via shadow detection and removal (EM, AD, CI), pp. 161–164.
VS-Games-2018-RallisLGVDD #analysis #artificial reality #game studies #learning #using #visualisation
An Embodied Learning Game Using Kinect and Labanotation for Analysis and Visualization of Dance Kinesiology (IR, AL, IG, AV, ND, AD), pp. 1–8.
VS-Games-2019-BakalosRDDPV #identification #network #using
Choreographic Pose Identification using Convolutional Neural Networks (NB, IR, ND, AD, EP, AV), pp. 1–7.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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