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Collaborated with:
Sebastian Cmentowski Jens H. Krüger Katharina Emmerich Philipp Bergmann M.Masuch
Talks about:
virtual (6) realiti (5) game (4) bodi (2) anim (2) transform (1) stereotyp (1) ownership (1) techniqu (1) perspect (1)

Person: Andrey Krekhov

DBLP DBLP: Krekhov:Andrey

Contributed to:

CHI PLAY 20172017
CHI PLAY 20182018
CHI PLAY 20192019
CoG 20192019

Wrote 5 papers:

CHI-PLAY-2017-KrekhovEBCK #artificial reality #self
Self-Transforming Controllers for Virtual Reality First Person Shooters (AK, KE, PB, SC, JHK), pp. 517–529.
CHI-PLAY-2018-KrekhovCEMK #artificial reality #game studies #named #navigation
GulliVR: A Walking-Oriented Technique for Navigation in Virtual Reality Games Based on Virtual Body Resizing (AK, SC, KE, MM, JHK), pp. 243–256.
CHI-PLAY-2019-CmentowskiKK #approach #artificial reality #game studies #multi #named
Outstanding: A Multi-Perspective Travel Approach for Virtual Reality Games (SC, AK, JHK), pp. 287–299.
CHI-PLAY-2019-KrekhovCEK #artificial reality #game studies
Beyond Human: Animals as an Escape from Stereotype Avatars in Virtual Reality Games (AK, SC, KE, JHK), pp. 439–451.
CoG-2019-KrekhovCK #artificial reality #game studies
The Illusion of Animal Body Ownership and Its Potential for Virtual Reality Games (AK, SC, JHK), pp. 1–8.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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