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Collaborated with:
M.A.Nicolaou James Alfred Walker Valerio Bonometti Mark Hall Alex R. Wade Anders Drachen
Talks about:
game (3) joint (2) unsupervis (1) livestream (1) highlight (1) recognit (1) multimod (1) interact (1) probabl (1) context (1)

Person: Charles Ringer

DBLP DBLP: Ringer:Charles

Contributed to:

FDG 20182018
CoG 20192019

Wrote 3 papers:

FDG-2018-RingerN #detection #game studies #multi #video
Deep unsupervised multi-view detection of video game stream highlights (CR, MAN), p. 6.
CoG-2019-BonomettiRHWD #estimation #interactive #modelling #probability
Modelling Early User-Game Interactions for Joint Estimation of Survival Time and Churn Probability (VB, CR, MH, ARW, AD), pp. 1–8.
CoG-2019-RingerWN #game studies #multimodal #recognition
Multimodal Joint Emotion and Game Context Recognition in League of Legends Livestreams (CR, JAW, MAN), pp. 1–8.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.