Collaborated with:
G.Maggiore Carlos Santos Dino Dini Hans Bouwknegt P.Spronck
Talks about:
videogam (1) lgoap (1) layer (1) adapt (1) time (1) real (1) plan (1)
Person: Frank Peters
DBLP: Peters:Frank
Contributed to:
Wrote 1 papers:
- CIG-2013-MaggioreSDPBS #adaptation #game studies #named #realtime
- LGOAP: Adaptive layered planning for real-time videogames (GM, CS, DD, FP, HB, PS), pp. 1–8.