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Travelled to:
1 × Spain
Collaborated with:
E.Karabassi T.Theoharis Charalampos Koniaris Athanasios Gaitatzes
Talks about:
reconstruct (1) character (1) arbitrari (1) recognit (1) segment (1) multipl (1) surfac (1) object (1) method (1) detail (1)

Person: Georgios Papaioannou

DBLP DBLP: Papaioannou:Georgios

Contributed to:

ICPR v1 20002000
VS-Games 20092009

Wrote 2 papers:

ICPR-v1-2000-PapaioannouKT #3d #re-engineering #recognition #segmentation
Segmentation and Surface Characterization of Arbitrary 3D Meshes for Object Reconstruction and Recognition (GP, EAK, TT), pp. 1734–1737.
VS-Games-2009-KoniarisGP #automation #modelling #multi #realtime
An Automated Modeling Method for Multiple Detail Levels of Real-Time Trees (CK, AG, GP), pp. 53–60.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.