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Travelled to:
1 × Croatia
1 × Estonia
1 × Hungary
1 × Italy
1 × Latvia
1 × USA
2 × France
3 × Poland
Collaborated with:
W.Zielonka Y.Oualhadj B.Genest A.Muscholl I.Walukiewicz F.Horn N.Fijalkow N.Bertrand K.Chatterjee L.Doyen T.Brihaye V.Bruyère J.D.Pril
Talks about:
game (9) stochast (4) automata (3) perfect (3) decid (3) probabilist (2) determinist (2) asynchron (2) prioriti (2) discount (2)

Person: Hugo Gimbert

DBLP DBLP: Gimbert:Hugo

Contributed to:

FoSSaCS 20142014
ICALP (2) 20132013
FOSSACS 20122012
LICS 20122012
ICALP (2) 20102010
LICS 20092009
FoSSaCS 20082008
ICALP 20072007
LICS 20072007
ICALP (2) 20062006
CSL 20042004

Wrote 12 papers:

FoSSaCS-2014-Chatterjee0GO #game studies #probability
Perfect-Information Stochastic Mean-Payoff Parity Games (KC, LD, HG, YO), pp. 210–225.
ICALP-v2-2013-GenestGMW #architecture #game studies
Asynchronous Games over Tree Architectures (BG, HG, AM, IW), pp. 275–286.
FoSSaCS-2012-BrihayeBPG #game studies #reachability
Subgame Perfection for Equilibria in Quantitative Reachability Games (TB, VB, JDP, HG), pp. 286–300.
LICS-2012-FijalkowGO #automaton #probability #problem
Deciding the Value 1 Problem for Probabilistic Leaktight Automata (NF, HG, YO), pp. 295–304.
ICALP-v2-2010-GenestGMW #automaton
Optimal Zielonka-Type Construction of Deterministic Asynchronous Automata (BG, HG, AM, IW), pp. 52–63.
ICALP-v2-2010-GimbertO #automaton #decidability #finite #probability #problem #word
Probabilistic Automata on Finite Words: Decidable and Undecidable Problems (HG, YO), pp. 527–538.
LICS-2009-BertrandGG #decidability #game studies #probability
Qualitative Determinacy and Decidability of Stochastic Games with Signals (NB, BG, HG), pp. 319–328.
FoSSaCS-2008-GimbertH #game studies #probability #random
Simple Stochastic Games with Few Random Vertices Are Easy to Solve (HG, FH), pp. 5–19.
ICALP-2007-GimbertZ #game studies #probability
Perfect Information Stochastic Priority Games (HG, WZ), pp. 850–861.
LICS-2007-GimbertZ #markov #multi #process
Limits of Multi-Discounted Markov Decision Processes (HG, WZ), pp. 89–98.
ICALP-v2-2006-GimbertZ #game studies
Deterministic Priority Mean-Payoff Games as Limits of Discounted Games (HG, WZ), pp. 312–323.
CSL-2004-Gimbert #game studies #graph #infinity
Parity and Exploration Games on Infinite Graphs (HG), pp. 56–70.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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