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Collaborated with:
Nikolaos Doulamis A.Voulodimos Ioannis Georgoulas Anastasios Doulamis Panagiotis Terzopoulos Apostolos Langis Nikolaos Bakalos Eftychios Protopapadakis
Talks about:
use (2) choreographi (1) choreograph (1) kinesiolog (1) convolut (1) network (1) labanot (1) identif (1) extract (1) analysi (1)

Person: Ioannis Rallis

DBLP DBLP: Rallis:Ioannis

Contributed to:

VS-Games 20172017
VS-Games 20182018
VS-Games 20192019

Wrote 3 papers:

VS-Games-2017-RallisGDVT #3d #summary
Extraction of key postures from 3D human motion data for choreography summarization (IR, IG, ND, AV, PT), pp. 94–101.
VS-Games-2018-RallisLGVDD #analysis #artificial reality #game studies #learning #using #visualisation
An Embodied Learning Game Using Kinect and Labanotation for Analysis and Visualization of Dance Kinesiology (IR, AL, IG, AV, ND, AD), pp. 1–8.
VS-Games-2019-BakalosRDDPV #identification #network #using
Choreographic Pose Identification using Convolutional Neural Networks (NB, IR, ND, AD, EP, AV), pp. 1–7.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.