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Travelled to:
1 × Cyprus
1 × Denmark
1 × Finland
1 × Germany
1 × Italy
1 × Spain
1 × The Netherlands
1 × USA
Collaborated with:
L.d.Alfaro A.Murano M.Stoelinga S.L.Torre A.Legay A.Bianco F.Mogavero R.Alur S.Kannan N.Singhania T.A.Henzinger R.Majumdar B.T.Adler L.D.d.Silva V.Raman P.Roy
Talks about:
game (6) time (4) quantit (3) linear (2) model (2) decis (2) check (2) algorithm (1) properti (1) interfac (1)

Person: Marco Faella

DBLP DBLP: Faella:Marco

Contributed to:

QAPL 20102010
QAPL 20082008
CAV 20072007
CAV 20062006
ICALP 20042004
TACAS 20042004
ICALP 20032003
LICS 20022002
VMCAI 20022002
CSL 20162016

Wrote 10 papers:

QAPL-2010-BiancoFMM #game studies
Quantitative Fairness Games (AB, MF, FM, AM), pp. 48–63.
QAPL-2008-FaellaLS #linear #logic #model checking
Model Checking Quantitative Linear Time Logic (MF, AL, MS), pp. 61–77.
CAV-2007-AlfaroF #algorithm #game studies
An Accelerated Algorithm for 3-Color Parity Games with an Application to Timed Games (LdA, MF), pp. 108–120.
CAV-2006-AdlerASFLRR #composition #interface #named
Ticc: A Tool for Interface Compatibility and Composition (BTA, LdA, LDdS, MF, AL, VR, PR), pp. 59–62.
ICALP-2004-AlfaroFS #branch #linear #metric
Linear and Branching Metrics for Quantitative Transition Systems (LdA, MF, MS), pp. 97–109.
TACAS-2004-AlfaroFHMS #model checking
Model Checking Discounted Temporal Properties (LdA, MF, TAH, RM, MS), pp. 77–92.
ICALP-2003-AlfaroF #concurrent #data flow #game studies
Information Flow in Concurrent Games (LdA, MF), pp. 1038–1053.
LICS-2002-FaellaTM #game studies #realtime
Dense Real-Time Games (MF, SLT, AM), pp. 167–176.
VMCAI-2002-FaellaTM #game studies
Automata-Theoretic Decision of Timed Games (MF, SLT, AM), pp. 94–108.
CSL-2016-AlurFKS #markov #process
Hedging Bets in Markov Decision Processes (RA, MF, SK, NS), p. 20.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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