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Travelled to:
1 × Greece
1 × Norway
1 × Portugal
1 × The Netherlands
3 × USA
Collaborated with:
A.Mushtaha S.Casteleyn Frederik Van Broeckhoven Edgar Omar Cebolledo Gutierrez Joachim Vlieghe Pejman Sajjadi W.V.Woensel L.A.Zaid F.Kleinermann P.Plessers S.Brockmans S.Trullemans
Talks about:
game (6) design (5) model (5) cultur (4) serious (3) websit (3) base (3) conceptu (2) pedagog (2) between (2)

Person: Olga De Troyer

DBLP DBLP: Troyer:Olga_De

Contributed to:

HCI/DUXU p2 20142014
HT 20112011
HCI/IDGD 20092009
SAC 20092009
CAiSE 20052005
SAC 20032003
CAiSE 19911991
SIGMOD 19891989
CHI PLAY 20142014
FDG 20142014
VS-Games 20152015
VS-Games 20162016
VS-Games 20172017

Wrote 14 papers:

DUXU-DI-2014-MushtahaT #concept #design #locality
The Cultural Conceptual Model for Simplifying the Design of Localized Websites (AM, ODT), pp. 158–169.
HT-2011-WoenselCT #approach #on the fly
A generic approach for on-the-fly adding of context-aware features to existing websites (WVW, SC, ODT), pp. 143–152.
IDGD-2009-MushtahaT #design
Cross-Culture and Website Design: Cultural Movements and Settled Cultural Variables (AM, ODT), pp. 69–78.
SAC-2009-ZaidKT #feature model #modelling #semantics #web
Applying semantic web technology to feature modeling (LAZ, FK, ODT), pp. 1252–1256.
CAiSE-2005-PlessersTC #evolution #modelling #semantics
Event-Based Modeling of Evolution for Semantic-Driven Systems (PP, ODT, SC), pp. 63–76.
SAC-2003-CasteleynTB #adaptation #behaviour #design #web
Design Time Support for Adaptive Behavior in Web Sites (SC, ODT, SB), pp. 1222–1228.
CAiSE-1991-Troyer #concept #object-oriented
The OO-Binary Relationship Model: A Truly Object Oriented Conceptual Model (ODT), pp. 561–578.
SIGMOD-1989-Troyer #constraints #database #scalability
RIDL*: A Tool for the Computer-Assisted Engineering of Large Databases in the Presence of Integrity Constraints (ODT), pp. 418–429.
CHI-PLAY-2014-SajjadiGTT #artificial reality #collaboration #game studies #using
Maze commander: a collaborative asynchronous game using the oculus rift & the sifteo cubes (PS, EOCG, ST, ODT), pp. 227–236.
FDG-2014-BroeckhovenT #aspect-oriented #game studies #learning #specification #using
Specifying the pedagogical aspects of narrative-based digital learning games using annotations (FVB, ODT).
FDG-2014-GutierrezT #named #simulation
SimBully: A 'bullying in schools' simulation (EOCG, ODT).
VS-Games-2015-BroeckhovenVT #design #game studies
Mapping between Pedagogical Design Strategies and Serious Game Narratives (FVB, JV, ODT), pp. 1–8.
VS-Games-2016-SajjadiVT #design #formal method #game studies #multi
Evidence-Based Mapping between the Theory of Multiple Intelligences and Game Mechanics for the Purpose of Player-Centered Serious Game Design (PS, JV, ODT), pp. 1–8.
VS-Games-2017-Troyer #effectiveness #game studies #towards
Towards effective serious games (ODT), pp. 284–289.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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