Travelled to:
1 × Austria
Collaborated with:
Sven Seele C.Bauckhage Peter Becker 0001 M.Michaelis G.Sommer L.Witta Tobias Haubrich Steffen Kampmann Sebastian Misztal Helmut Buhler J.Schild Thomas Dettmar David Scherfgen Moritz Vieth Timur Saitov Sandra Felsner Thomas Hofhammer Michael Schaefer Michael Huelke
Talks about:
virtual (3) behavior (2) automat (2) simul (2) agent (2) game (2) base (2) mesoscop (1) keypoint (1) intellig (1)
Person: Rainer Herpers
DBLP: Herpers:Rainer
Contributed to:
Wrote 6 papers:
- ICPR-1996-HerpersMSW #detection
- Context based detection of keypoints and features in eye regions (RH, MM, GS, LW), pp. 23–28.
- CHI-PLAY-2014-HaubrichSHBB
- Synthetic perception for intelligent virtual agents (TH, SS, RH, CB, PB0), pp. 421–422.
- CIG-2015-KampmannSHBB #automation #behaviour #parametricity #simulation
- Automatic mapping of human behavior data to personality model parameters for traffic simulations in virtual environments (SK, SS, RH, PB0, CB), pp. 336–343.
- CHI-PLAY-2017-SeeleMBHS #artificial reality #behaviour #exclamation #game studies #how #question #social
- Here's Looking At You Anyway!: How Important is Realistic Gaze Behavior in Co-located Social Virtual Reality Games? (SS, SM, HB, RH, JS), pp. 531–540.
- VS-Games-2013-DettmarSHBB #3d #game studies #performance #persistent #simulation
- Efficient Mesoscopic Simulations for Persistent Agents in 3D-Applications and Games (TD, SS, RH, PB0, CB), pp. 1–8.
- VS-Games-2013-HerpersSVSFHSH #automation #evaluation #safety #tool support
- Vr-Based Safety Evaluation of Automatically Controlled Machine Tools (RH, DS, MV, TS, SF, TH, MS, MH), pp. 1–4.