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Travelled to:
1 × United Kingdom
4 × USA
Collaborated with:
C.Drummond P.Clark R.M.Zimmer J.Schaeffer P.Auer W.Maass Yngvi Björnsson Markus Enzenberger Peter Kai Yue Yap N.Burch F.Southey G.Xiao Mark Trommelen John W. Buchanan
Talks about:
represent (2) partial (2) learn (2) evalu (2) decis (2) tree (2) game (2) cost (2) framework (1) pathfind (1)

Person: Robert C. Holte

DBLP DBLP: Holte:Robert_C=

Contributed to:

ICML 20002000
KDD 20002000
ICML 19951995
ML 19921992
ML 19891989
AIIDE 20052005
CIG 20052005
AIIDE 20112011

Wrote 8 papers:

ICML-2000-DrummondH
Exploiting the Cost (In)sensitivity of Decision Tree Splitting Criteria (CD, RCH), pp. 239–246.
KDD-2000-DrummondH #representation
Explicitly representing expected cost: an alternative to ROC representation (CD, RCH), pp. 198–207.
ICML-1995-AuerHM #theory and practice
Theory and Applications of Agnostic PAC-Learning with Small Decision Trees (PA, RCH, WM), pp. 21–29.
ML-1992-ClarkH #integration #lazy evaluation #partial evaluation
Lazy Partial Evaluation: An Integration of Explanation-Based Generalization and Partial Evaluation (PC, RCH), pp. 82–91.
ML-1989-HolteZ #framework #representation
A Mathematical Framework for Studying Representation (RCH, RMZ), pp. 454–456.
AIIDE-2005-SoutheyXHTB #analysis #automation #machine learning
Semi-Automated Gameplay Analysis by Machine Learning (FS, GX, RCH, MT, JWB), pp. 123–128.
CIG-2005-BjornssonEHS #game studies
Fringe Search: Beating A* at Pathfinding on Game Maps (YB, ME, RCH, JS).
AIIDE-2011-YapBHS #game studies
Any-Angle Path Planning for Computer Games (PKYY, NB, RCH, JS).

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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