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Collaborated with:
M.E.Latoschik Sophia C. Steinhaeusser Anna Riedmann Max Haller Kristina Bucher
Talks about:
knowledg (4) mechan (4) train (3) game (3) use (3) effect (2) transform (1) special (1) realiti (1) augment (1)

Person: Sebastian Oberdörfer

DBLP DBLP: Oberd=ouml=rfer:Sebastian

Contributed to:

VS-Games 20182018
VS-Games 20192019

Wrote 4 papers:

VS-Games-2018-OberdorferL #game studies #using
Effectivity of Affine Transformation Knowledge Training Using Game Mechanics (SO, MEL), pp. 1–8.
VS-Games-2018-OberdorferL18a #encoding #game studies #using
Gamified Knowledge Encoding: Knowledge Training Using Game Mechanics (SO, MEL), pp. 1–2.
VS-Games-2018-OberdorferL18b #effectiveness #game studies #using
Effective Orbital Mechanics Knowledge Training Using Game Mechanics (SO, MEL), pp. 1–8.
VS-Games-2019-SteinhaeusserRH #artificial reality #education
Fancy Fruits - An Augmented Reality Application for Special Needs Education (SCS, AR, MH, SO, KB, MEL), pp. 1–4.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.