BibSLEIGH
BibSLEIGH corpus
BibSLEIGH tags
BibSLEIGH bundles
BibSLEIGH people
EDIT!
CC-BY
Open Knowledge
XHTML 1.0 W3C Rec
CSS 2.1 W3C CanRec
email twitter

Collaborated with:
G.Levieux Simon Chauvin Jean-Yves Donnart Cécile Le Prado Thibault Allart Michel Pierfitte Agathe Guilloux Stéphanie Mader Chen Yan S.Jumpertz Bernard Marquet
Talks about:
game (5) narrat (4) influenc (2) analysi (2) surviv (2) player (2) method (2) design (2) model (2) emerg (2)

Person: Stéphane Natkin

DBLP DBLP: Natkin:St=eacute=phane

Contributed to:

DiGRA 20072007
FDG 20142014
CIG 20152015
CIG 20162016
VS-Games 20162016
FDG 20172017

Wrote 7 papers:

DiGRA-2007-NatkinYJM #adaptation #game studies #modelling #multi #ubiquitous #using
Creating Multiplayer Ubiquitous Games using an adaptive narration model based on a user's model (SN, CY, SJ, BM).
FDG-2014-ChauvinLDN #approach #game studies
An out-of-character approach to emergent game narratives (SC, GL, JYD, SN).
FDG-2014-PradoN #interactive
The Listening Walker: Interactive sound walk in a virtual city (CLP, SN).
CIG-2015-ChauvinLDN #architecture #process
Making sense of emergent narratives: An architecture supporting player-triggered narrative processes (SC, GL, JYD, SN), pp. 91–98.
CIG-2016-AllartLPGN #analysis #design
Design influence on player retention: A method based on time varying survival analysis (TA, GL, MP, AG, SN), pp. 1–8.
VS-Games-2016-MaderLN #design #game studies
A Game Design Method for Therapeutic Games (SM, GL, SN), pp. 1–8.
FDG-2017-AllartLPGN #analysis #game studies #motivation #using #video
Difficulty influence on motivation over time in video games using survival analysis (TA, GL, MP, AG, SN), p. 6.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.