BibSLEIGH corpus
BibSLEIGH tags
BibSLEIGH bundles
BibSLEIGH people
Open Knowledge
XHTML 1.0 W3C Rec
CSS 2.1 W3C CanRec
email twitter
Travelled to:
1 × Canada
1 × China
1 × Turkey
2 × USA
Collaborated with:
H.K.Padda A.Seffah E.Mozaffari J.Rilling V.Rajgopalan A.Ranganathan R.Rajagopalan Oliver Philbin-Briscoe Bart Simon C.Poullis Selma Rizvic Dusanka Boskovic F.Liarokapis Irene Katsouri Stella Demesticha Dimitrios Skarlatos
Talks about:
visual (5) mediterranean (1) understand (1) comprehens (1) framework (1) character (1) techniqu (1) structur (1) softwar (1) serious (1)

Person: Sudhir P. Mudur

DBLP DBLP: Mudur:Sudhir_P=

Contributed to:

HCI/HIMI p2 20112011
ICPR 20102010
HCI/HIMI p1 20072007
VISSOFT 20072007
WCRE 20022002
VS-Games 20172017

Wrote 6 papers:

HIMI-v2-2011-MozaffariM #classification #mining #visual notation
A Classification Scheme for Characterizing Visual Mining (EM, SPM), pp. 46–54.
ICPR-2010-RajgopalanRRM #automation #editing #video
Keyframe-Guided Automatic Non-linear Video Editing (VR, AR, RR, SPM), pp. 3236–3239.
HIMI-MTT-2007-PaddaSM #comprehension #framework #towards #visualisation
Towards a Metrics-Based Framework for Assessing Comprehension of Software Visualization Systems (HKP, AS, SPM), pp. 335–344.
VISSOFT-2007-PaddaSM #visualisation
Visualization Patterns: A Context-Sensitive Tool to Evaluate Visualization Techniques (HKP, AS, SPM), pp. 88–91.
WCRE-2002-RillingM #3d #analysis #on the #source code #using #visual notation
On the Use of Metaballs to Visually Map Source Code Structures and Analysis Results onto 3D Space (JR, SPM), pp. 299–308.
VS-Games-2017-Philbin-Briscoe #comprehension #game studies
A serious game for understanding ancient seafaring in the Mediterranean sea (OPB, BS, SPM, CP, SR, DB, FL, IK, SD, DS), pp. 1–5.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.