Yngvi Björnsson, Kári Halldórsson
Improved Heuristics for Optimal Path-finding on Game Maps
AIIDE, 2006.
@inproceedings{AIIDE-2006-BjornssonH, author = "Yngvi Björnsson and Kári Halldórsson", booktitle = "{Proceedings of the Second Artificial Intelligence and Interactive Digital Entertainment Conference}", ee = "http://www.aaai.org/Library/AIIDE/2006/aiide06-006.php", isbn = "978-1-57735-235-8", pages = "9--14", publisher = "{The AAAI Press}", title = "{Improved Heuristics for Optimal Path-finding on Game Maps}", year = 2006, }