Any-Angle Path Planning for Computer Games
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Peter Kai Yue Yap, Neil Burch, Robert C. Holte, Jonathan Schaeffer
Any-Angle Path Planning for Computer Games
AIIDE, 2011.

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@inproceedings{AIIDE-2011-YapBHS,
	author        = "Peter Kai Yue Yap and Neil Burch and Robert C. Holte and Jonathan Schaeffer",
	booktitle     = "{Proceedings of the Seventh Conference on Artificial Intelligence and Interactive Digital Entertainment}",
	ee            = "http://www.aaai.org/ocs/index.php/AIIDE/AIIDE11/paper/view/4055",
	publisher     = "{The AAAI Press}",
	title         = "{Any-Angle Path Planning for Computer Games}",
	year          = 2011,
}

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