Travelled to:
1 × United Kingdom
4 × USA
Collaborated with:
C.Drummond P.Clark R.M.Zimmer J.Schaeffer P.Auer W.Maass Yngvi Björnsson Markus Enzenberger Peter Kai Yue Yap N.Burch F.Southey G.Xiao Mark Trommelen John W. Buchanan
Talks about:
represent (2) partial (2) learn (2) evalu (2) decis (2) tree (2) game (2) cost (2) framework (1) pathfind (1)
Person: Robert C. Holte
DBLP: Holte:Robert_C=
Contributed to:
Wrote 8 papers:
- ICML-2000-DrummondH
- Exploiting the Cost (In)sensitivity of Decision Tree Splitting Criteria (CD, RCH), pp. 239–246.
- KDD-2000-DrummondH #representation
- Explicitly representing expected cost: an alternative to ROC representation (CD, RCH), pp. 198–207.
- ICML-1995-AuerHM #theory and practice
- Theory and Applications of Agnostic PAC-Learning with Small Decision Trees (PA, RCH, WM), pp. 21–29.
- ML-1992-ClarkH #integration #lazy evaluation #partial evaluation
- Lazy Partial Evaluation: An Integration of Explanation-Based Generalization and Partial Evaluation (PC, RCH), pp. 82–91.
- ML-1989-HolteZ #framework #representation
- A Mathematical Framework for Studying Representation (RCH, RMZ), pp. 454–456.
- AIIDE-2005-SoutheyXHTB #analysis #automation #machine learning
- Semi-Automated Gameplay Analysis by Machine Learning (FS, GX, RCH, MT, JWB), pp. 123–128.
- CIG-2005-BjornssonEHS #game studies
- Fringe Search: Beating A* at Pathfinding on Game Maps (YB, ME, RCH, JS).
- AIIDE-2011-YapBHS #game studies
- Any-Angle Path Planning for Computer Games (PKYY, NB, RCH, JS).