Practical Specification of Belief Manipulation in Games
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Markus Eger, Chris Martens
Practical Specification of Belief Manipulation in Games
AIIDE, 2017.

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@inproceedings{AIIDE-2017-EgerM,
	author        = "Markus Eger and Chris Martens",
	booktitle     = "{Proceedings of the 13th Conference on Artificial Intelligence and Interactive Digital Entertainment}",
	ee            = "https://aaai.org/ocs/index.php/AIIDE/AIIDE17/paper/view/15813",
	isbn          = "978-1-57735-791-9",
	pages         = "30--36",
	publisher     = "{AAAI Press}",
	title         = "{Practical Specification of Belief Manipulation in Games}",
	year          = 2017,
}

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