Designing reusable alternate reality games
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Derek L. Hansen, Elizabeth M. Bonsignore, Marc Ruppel, Amanda Visconti, Kari Kraus
Designing reusable alternate reality games
CHI, 2013.

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@inproceedings{CHI-2013-HansenBRVK,
	author        = "Derek L. Hansen and Elizabeth M. Bonsignore and Marc Ruppel and Amanda Visconti and Kari Kraus",
	booktitle     = "{Proceedings of the 31st ACM SIGCHI Conference on Human Factors in Computing Systems}",
	doi           = "10.1145/2470654.2466203",
	isbn          = "978-1-4503-1899-0",
	pages         = "1529--1538",
	publisher     = "{ACM}",
	title         = "{Designing reusable alternate reality games}",
	year          = 2013,
}

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