BibSLEIGH corpus
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Open Knowledge
XHTML 1.0 W3C Rec
CSS 2.1 W3C CanRec
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Travelled to:
1 × Canada
1 × France
2 × USA
Collaborated with:
D.L.Hansen A.Visconti E.M.Bonsignore A.Fraistat A.Druin Y.He J.Preece M.Ruppel Elizabeth Bonsignore V.Moulder C.Neustaedter
Talks about:
design (5) game (4) realiti (3) altern (3) promot (2) onlin (2) role (2) relationship (1) counterfactu (1) communiti (1)

Person: Kari Kraus

DBLP DBLP: Kraus:Kari

Contributed to:

CHI 20142014
CHI 20132013
HCI/OCSC 20132013
CHI 20122012
CHI PLAY 20162016

Wrote 5 papers:

CHI-2014-BonsignoreMNHKD #authentication #design #game studies #interactive
Design tactics for authentic interactive fiction: insights from alternate reality game designers (EMB, VM, CN, DLH, KK, AD), pp. 947–950.
CHI-2013-HansenBRVK #design #game studies #reuse
Designing reusable alternate reality games (DLH, EMB, MR, AV, KK), pp. 1529–1538.
OCSC-2013-HeKP #case study #community #distance #online
You Are Not Alone Online: A Case Study of a Long Distance Romantic Relationship Online Community (YH, KK, JP), pp. 23–32.
CHI-2012-BonsignoreKVHFD #design #game studies
Game design for promoting counterfactual thinking (EMB, KK, AV, DLH, AF, AD), pp. 2079–2082.
CHI-PLAY-2016-BonsignoreHKVF #game studies #learning #people
Roles People Play: Key Roles Designed to Promote Participation and Learning in Alternate Reality Games (EB, DLH, KK, AV, AF), pp. 78–90.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.