How players lose interest in playing a game: An empirical study based on distributions of total playing times
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Christian Bauckhage, Kristian Kersting, Rafet Sifa, Christian Thurau, Anders Drachen, Alessandro Canossa
How players lose interest in playing a game: An empirical study based on distributions of total playing times
CoG, 2012.

CIG 2012
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@inproceedings{CIG-2012-BauckhageKSTDC,
	author        = "Christian Bauckhage and Kristian Kersting and Rafet Sifa and Christian Thurau and Anders Drachen and Alessandro Canossa",
	booktitle     = "{Proceedings of the Eighth Conference on Computational Intelligence and Games}",
	doi           = "10.1109/CIG.2012.6374148",
	ee            = "https://www.wikidata.org/entity/Q58624376",
	isbn          = "978-1-4673-1193-9",
	pages         = "139--146",
	publisher     = "{IEEE}",
	title         = "{How players lose interest in playing a game: An empirical study based on distributions of total playing times}",
	year          = 2012,
}

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