Matthew Stephenson, Jochen Renz
Generating varied, stable and solvable levels for angry birds style physics games
CoG, 2017.
@inproceedings{CIG-2017-StephensonR,
author = "Matthew Stephenson and Jochen Renz",
booktitle = "{Proceedings of the 13th Conference on Computational Intelligence and Games}",
doi = "10.1109/CIG.2017.8080448",
isbn = "978-1-5386-3233-8",
pages = "288--295",
publisher = "{IEEE}",
title = "{Generating varied, stable and solvable levels for angry birds style physics games}",
year = 2017,
}











