Computational Inteligence in Games (CIG)
(brand of
GAME
)
Vocabulary:
1321
words
810 papers in 14 issues:
2018
Proceedings of the 14th Conference on Computational Intelligence and Games
(CIG 2018)
2017
Proceedings of the 13th Conference on Computational Intelligence and Games
(CIG 2017)
2016
Proceedings of the 12th Conference on Computational Intelligence and Games
(CIG 2016)
2015
Proceedings of the 11th Conference on Computational Intelligence and Games
(CIG 2015)
2014
Proceedings of the 10th Conference on Computational Intelligence and Games
(CIG 2014)
2013
Proceedings of the Ninth Conference on Computational Inteligence in Games
(CIG 2013)
2012
Proceedings of the Eighth Conference on Computational Intelligence and Games
(CIG 2012)
2011
Proceedings of the Seventh Conference on Computational Intelligence and Games
(CIG 2011)
2010
Proceedings of the Sixth Conference on Computational Intelligence and Games
(CIG 2010)
2009
Proceedings of the Fifth Symposium on Computational Intelligence and Games
(CIG 2009)
2008
Proceedings of the Fourth Symposium on Computational Intelligence and Games
(CIG 2008)
2007
Proceedings of the Third Symposium on Computational Intelligence and Games
(CIG 2007)
2006
Proceedings of the Second Symposium on Computational Intelligence and Games
(CIG 2006)
2005
Proceedings of the First Symposium on Computational Intelligence and Games
(CIG 2005)
Bibliography of Software Language Engineering in Generated Hypertext
(
BibSLEIGH
) is created and maintained by
Dr. Vadim Zaytsev
.
Hosted as a part of
SLEBOK
on
GitHub
.