Interactive Doodles: A Comparative Analysis of the Usability and Playability of Google Trademark Games between 2010 and 2012
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Breno José Andrade de Carvalho, Marcelo Márcio Soares, André Menezes Marques das Neves, Rodrigo Pessoa Medeiros
Interactive Doodles: A Comparative Analysis of the Usability and Playability of Google Trademark Games between 2010 and 2012
HCI, 2013.

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@inproceedings{DUXU-CXC-2013-CarvalhoSNM,
	author        = "Breno José Andrade de Carvalho and Marcelo Márcio Soares and André Menezes Marques das Neves and Rodrigo Pessoa Medeiros",
	booktitle     = "{Proceedings of the Second International Conference on Design, User Experience, and Usability. Part II: Health, Learning, Playing, Cultural, and Cross-Cultural User Experience}",
	doi           = "10.1007/978-3-642-39241-2_56",
	isbn          = "978-3-642-39240-5",
	pages         = "508--517",
	publisher     = "{Springer International Publishing}",
	series        = "{Lecture Notes in Computer Science}",
	title         = "{Interactive Doodles: A Comparative Analysis of the Usability and Playability of Google Trademark Games between 2010 and 2012}",
	volume        = 8013,
	year          = 2013,
}

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