9 papers:
- DUXU-IXD-2015-RaffaeleAJCPCS #analysis #game studies #legacy #multi #usability
- Doctor Who: Legacy, an Analysis of Usability and Playability of a Multi-platform Game (RR, RA, IJ, BC, GP, BJAdC, MMS), pp. 283–291.
- DUXU-DI-2014-NovickVSG #analysis #empirical #game studies #usability
- Empirical Analysis of Playability vs. Usability in a Computer Game (DGN, JV, BS, IG), pp. 720–731.
- DUXU-TMT-2014-ZhuF #game studies #heuristic #online
- Developing Playability Heuristics for Computer Games from Online Reviews (MZ, XF), pp. 496–505.
- DUXU-CXC-2013-CarvalhoSNM #analysis #comparative #game studies #interactive #usability
- Interactive Doodles: A Comparative Analysis of the Usability and Playability of Google Trademark Games between 2010 and 2012 (BJAdC, MMS, AMMdN, RPM), pp. 508–517.
- CHI-2012-LinderJ #game studies
- Playable character: extending digital games into the real world (JL, WJ), pp. 2069–2078.
- CHI-2011-DiakopoulosKN #design
- Playable data: characterizing the design space of game-y infographics (ND, FKS, MN), pp. 1717–1726.
- DUXU-v2-2011-OlsenPB #effectiveness #game studies #how #testing #usability
- Serious Games Usability Testing: How to Ensure Proper Usability, Playability, and Effectiveness (TO, KP, CAB), pp. 625–634.
- HCD-2009-SanchezZG #development #game studies #process #usability #video
- From Usability to Playability: Introduction to Player-Centred Video Game Development Process (JLGS, NPZ, FLG), pp. 65–74.
- HCI-VAD-2009-FerreAIM #game studies #testing
- Playability Testing of Web-Based Sport Games with Older Children and Teenagers (XF, AdA, RI, NM), pp. 315–324.