Not So Fun? The Challenges of Applying Gamification to Smartphone Measurement
BibSLEIGH corpus
BibSLEIGH tags
BibSLEIGH bundles
BibSLEIGH people
EDIT!
CC-BY
Open Knowledge
XHTML 1.0 W3C Rec
CSS 2.1 W3C CanRec
email twitter

Michael W. Link, Jennie Lai, Kelly Bristol
Not So Fun? The Challenges of Applying Gamification to Smartphone Measurement
HCI, 2014.

DUXU DP 2014
DBLP
Scholar
DOI
Full names Links ISxN
@inproceedings{DUXU-DP-2014-LinkLB,
	author        = "Michael W. Link and Jennie Lai and Kelly Bristol",
	booktitle     = "{Proceedings of the Third International Conference on Design, User Experience, and Usability. Part IV: User Experience Design Practice}",
	doi           = "10.1007/978-3-319-07638-6_31",
	isbn          = "978-3-319-07637-9",
	pages         = "319--327",
	publisher     = "{Springer International Publishing}",
	series        = "{Lecture Notes in Computer Science}",
	title         = "{Not So Fun? The Challenges of Applying Gamification to Smartphone Measurement}",
	volume        = 8520,
	year          = 2014,
}

Tags:



Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.