What Keeps Designers and Players Apart? Thinking How an Online Game World is Shared
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Vinciane Zabban
What Keeps Designers and Players Apart? Thinking How an Online Game World is Shared
DiGRA, 2011.

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@inproceedings{DiGRA-2011-Zabban,
	author        = "Vinciane Zabban",
	booktitle     = "{Proceedings of the Sixth DiGRA International Conference: Think, Design, Play}",
	ee            = "http://www.digra.org/digital-library/publications/what-keeps-designers-and-players-apart-thinking-how-an-online-game-world-is-shared/",
	publisher     = "{Digital Games Research Association}",
	title         = "{What Keeps Designers and Players Apart? Thinking How an Online Game World is Shared}",
	year          = 2011,
}

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