Stefano Gualeni, Marcello A. Gómez Maureira
Self-transformative effects of designing videogames and the challenge of capturing them quantitatively: a case study
FDG, 2018.
@inproceedings{FDG-2018-GualeniM,
author = "Stefano Gualeni and Marcello A. Gómez Maureira",
booktitle = "{Proceedings of the 13th International Conference on the Foundations of Digital Games}",
doi = "10.1145/3235765.3235806",
pages = "4",
publisher = "{ACM}",
title = "{Self-transformative effects of designing videogames and the challenge of capturing them quantitatively: a case study}",
year = 2018,
}











