Stefano Gualeni, Marcello A. Gómez Maureira
Self-transformative effects of designing videogames and the challenge of capturing them quantitatively: a case study
FDG, 2018.
@inproceedings{FDG-2018-GualeniM, author = "Stefano Gualeni and Marcello A. Gómez Maureira", booktitle = "{Proceedings of the 13th International Conference on the Foundations of Digital Games}", doi = "10.1145/3235765.3235806", pages = "4", publisher = "{ACM}", title = "{Self-transformative effects of designing videogames and the challenge of capturing them quantitatively: a case study}", year = 2018, }