Designing Serious Videogames through Concept Maps
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Jaime Sánchez, Matías Espinoza
Designing Serious Videogames through Concept Maps
HCI, 2013.

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@inproceedings{HCI-AS-2013-SanchezE,
	author        = "Jaime Sánchez and Matías Espinoza",
	booktitle     = "{Proceedings of the 15th International Conference on Human-Computer Interaction. Part II: Applications and Services}",
	doi           = "10.1007/978-3-642-39262-7_34",
	isbn          = "978-3-642-39261-0",
	pages         = "299--308",
	publisher     = "{Springer International Publishing}",
	series        = "{Lecture Notes in Computer Science}",
	title         = "{Designing Serious Videogames through Concept Maps}",
	volume        = 8005,
	year          = 2013,
}

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