Andrea Bonarini, Fiammetta Costa, Maurizio Garbarino, Matteo Matteucci, Maximiliano Romero, Simone Tognetti
Affective Videogames: The Problem of Wearability and Comfort
HCI, 2011.
@inproceedings{HCI-UA-2011-BonariniCGMRT,
author = "Andrea Bonarini and Fiammetta Costa and Maurizio Garbarino and Matteo Matteucci and Maximiliano Romero and Simone Tognetti",
booktitle = "{Proceedings of the 14th International Conference on Human-Computer Interaction. Part IV: Users and Applications}",
doi = "10.1007/978-3-642-21619-0_77",
isbn = "978-3-642-21618-3",
pages = "649--658",
publisher = "{Springer International Publishing}",
series = "{Lecture Notes in Computer Science}",
title = "{Affective Videogames: The Problem of Wearability and Comfort}",
volume = 6764,
year = 2011,
}
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