Scaling multiplayer online games using proxy-server replication: a case study of Quake 2
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Jens Müller, Sergei Gorlatch, Tobias Schröter, Stefan Fischer
Scaling multiplayer online games using proxy-server replication: a case study of Quake 2
HPDC, 2007.

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@inproceedings{HPDC-2007-MullerGSF,
	author        = "Jens Müller and Sergei Gorlatch and Tobias Schröter and Stefan Fischer",
	booktitle     = "{Proceedings of the 16th International Symposium on High-Performance Parallel and Distributed Computing}",
	doi           = "10.1145/1272366.1272399",
	isbn          = "978-1-59593-673-8",
	pages         = "219--220",
	publisher     = "{ACM}",
	title         = "{Scaling multiplayer online games using proxy-server replication: a case study of Quake 2}",
	year          = 2007,
}

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