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Collaborated with:
S.M.Lucas Raluca D. Gaina Daniel Ashlock Amanda Saunders Kamolwan Kunanusont Simon Mark Lucas Eun-Youn Kim Cristina Guerrero-Romero Cristiana Pacheco Laurissa N. Tokarchuk Ercüment Ilhan J.Gow Ruben Rodriguez Torrado Philip Bontrager Julian Togelius Jialin Liu 0001 Alexander Dockhorn Vanessa Volz Chris Bamford Ivan Bravi Sanaz Mostaghim R.Kruse
Talks about:
game (7) general (5) algorithm (3) learn (3) agent (3) evolutionari (2) reinforc (2) experi (2) video (2) model (2)

Person: Diego Pérez-Liébana

DBLP DBLP: P=eacute=rez-Li=eacute=bana:Diego

Contributed to:

CIG 20172017
AIIDE 20182018
CIG 20182018
FDG 20182018
CoG 20192019

Wrote 11 papers:

CIG-2017-AshlockPS #game studies #theorem #video
General video game playing escapes the no free lunch theorem (DA, DPL, AS), pp. 17–24.
AIIDE-2018-GainaLP #algorithm #named #visualisation
VERTIGØ: Visualisation of Rolling Horizon Evolutionary Algorithms in GVGAI (RDG, SML, DPL), pp. 265–267.
AIIDE-2018-KunanusontLP #algorithm #experience #modelling
Modeling Player Experience with the N-Tuple Bandit Evolutionary Algorithm (KK, SML, DPL), pp. 180–186.
CIG-2018-AshlockKP #game studies #towards
Toward General Mathematical Game Playing Agents (DA, EYK, DPL), pp. 1–7.
CIG-2018-GainaLP #experience #predict
General Win Prediction from Agent Experience (RDG, SML, DPL), pp. 1–8.
CIG-2018-Guerrero-Romero #algorithm #design #game studies #testing #using
Using a Team of General AI Algorithms to Assist Game Design and Testing (CGR, SML, DPL), pp. 1–8.
CIG-2018-TorradoBT0P #game studies #learning #video
Deep Reinforcement Learning for General Video Game AI (RRT, PB, JT, JL0, DPL), pp. 1–8.
FDG-2018-PachecoTP #assessment #game studies
Studying believability assessment in racing games (CP, LNT, DPL), p. 10.
CoG-2019-GainaLP
Project Thyia: A Forever Gameplayer (RDG, SML, DPL), pp. 1–8.
CoG-2019-IlhanGP #education #learning #multi
Teaching on a Budget in Multi-Agent Deep Reinforcement Learning (EI, JG, DPL), pp. 1–8.
CoG-2019-LucasDVBGBPMK #approach #game studies #learning
A Local Approach to Forward Model Learning: Results on the Game of Life Game (SML, AD, VV, CB, RDG, IB, DPL, SM, RK), pp. 1–8.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
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