Travelled to:
1 × Greece
4 × USA
Collaborated with:
J.Dinet M.C.Desmarais C.Marache-Francisco R.Vivian A.Némery S.Kopp L.Eilrich
Talks about:
design (4) persuas (3) librari (2) digit (2) communiti (1) mathemat (1) interfac (1) influenc (1) guidelin (1) function (1)
Person: Eric Brangier
DBLP: Brangier:Eric
Contributed to:
Wrote 5 papers:
- DUXU-TMT-2014-BrangierD #case study #heuristic #persuasion
- Heuristic Inspection to Assess Persuasiveness: A Case Study of a Mathematics E-learning Program (EB, MCD), pp. 425–436.
- DUXU-CXC-2013-Marache-FranciscoB #design #gamification #persuasion #visual notation
- Perception of Gamification: Between Graphical Design and Persuasive Design (CMF, EB), pp. 558–567.
- DUXU-v1-2011-DinetVB #community #design #difference #towards
- Towards Future Methods to Take into Account Cross-Cultural Differences in Design: An Example with the “Expert Community Staff” (ECS) (JD, RV, EB), pp. 53–61.
- DUXU-v2-2011-NemeryBK #design #persuasion #social #user interface #validation
- First Validation of Persuasive Criteria for Designing and Evaluating the Social Influence of User Interfaces: Justification of a Guideline (AN, EB, SK), pp. 616–624.
- HIMI-DIE-2009-BrangierDE #analysis #integration #library
- The 7 Basic Functions of a Digital Library — Analysis of Focus Groups about the Usefulness of a Thematic Digital Library on the History of European Integration (EB, JD, LE), pp. 345–354.