Travelled to:
1 × USA
Collaborated with:
Ken-ichi Fukui M.Numao Vanus Vachiratamporn Kazuki Asayama G.S.Swint C.Pu G.Jung W.Yan Y.Koh Q.Wu C.Consel A.Sahai
Talks about:
game (2) implement (1) clearwat (1) predict (1) percept (1) modular (1) generat (1) flexibl (1) surviv (1) horror (1)
Person: Koichi Moriyama
DBLP: Moriyama:Koichi
Contributed to:
Wrote 3 papers:
- ASE-2005-SwintPJYKWCSM #code generation #composition #flexibility #named
- Clearwater: extensible, flexible, modular code generation (GSS, CP, GJ, WY, YK, QW, CC, AS, KM), pp. 144–153.
- CIG-2014-VachiratampornMFN #adaptation #game studies #implementation
- An implementation of affective adaptation in survival horror games (VV, KM, KiF, MN), pp. 1–8.
- CIG-2015-AsayamaMFN #game studies #performance #predict #realtime #video
- Prediction as faster perception in a real-time fighting video game (KA, KM, KiF, MN), pp. 517–522.