Kazuki Asayama, Koichi Moriyama, Ken-ichi Fukui, Masayuki Numao
Prediction as faster perception in a real-time fighting video game
CoG, 2015.
@inproceedings{CIG-2015-AsayamaMFN,
author = "Kazuki Asayama and Koichi Moriyama and Ken-ichi Fukui and Masayuki Numao",
booktitle = "{Proceedings of the 11th Conference on Computational Intelligence and Games}",
doi = "10.1109/CIG.2015.7317672",
isbn = "978-1-4799-8622-4",
pages = "517--522",
publisher = "{IEEE}",
title = "{Prediction as faster perception in a real-time fighting video game}",
year = 2015,
}











