Kazuki Asayama, Koichi Moriyama, Ken-ichi Fukui, Masayuki Numao
Prediction as faster perception in a real-time fighting video game
CoG, 2015.
@inproceedings{CIG-2015-AsayamaMFN, author = "Kazuki Asayama and Koichi Moriyama and Ken-ichi Fukui and Masayuki Numao", booktitle = "{Proceedings of the 11th Conference on Computational Intelligence and Games}", doi = "10.1109/CIG.2015.7317672", isbn = "978-1-4799-8622-4", pages = "517--522", publisher = "{IEEE}", title = "{Prediction as faster perception in a real-time fighting video game}", year = 2015, }