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Open Knowledge
XHTML 1.0 W3C Rec
CSS 2.1 W3C CanRec
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Travelled to:
1 × Japan
1 × Norway
1 × Spain
2 × Germany
Collaborated with:
F.Klein S.Chakraborty W.Fridman C.Löding K.Kirstein Y.Li C.Vancura T.Volden W.H.Song J.Lichtenberg A.Hierlemann
Talks about:
game (4) lookahead (3) infinit (2) need (2) determinaci (1) competitor (1) technolog (1) distribut (1) biosensor (1) systemat (1)

Person: Martin Zimmermann

DBLP DBLP: Zimmermann:Martin

Contributed to:

CSL 20152015
ICALP (2) 20152015
CSL 20112011
KMIS 20102010
DATE 20052005

Wrote 5 papers:

CSL-2015-Klein0 #game studies #lookahead #what
What are Strategies in Delay Games? Borel Determinacy for Games with Lookahead (FK, MZ), pp. 519–533.
ICALP-v2-2015-Klein0 #game studies #how #infinity #lookahead #question
How Much Lookahead is Needed to Win Infinite Games? (FK, MZ), pp. 452–463.
CSL-2011-FridmanLZ #game studies #infinity #lookahead
Degrees of Lookahead in Context-free Infinite Games (WF, CL, MZ), pp. 264–276.
KMIS-2010-ChakrabortyZ #approach #process #towards
A Systematic Approach Towards Collection, Processing & Distribution of Information about Competitor Activities & Customer Needs in Terms of Products & Services (SC, MZ), pp. 348–353.
Cantilever-Based Biosensors in CMOS Technology (KUK, YL, MZ, CV, TV, WHS, JL, AH), pp. 1340–1341.

Bibliography of Software Language Engineering in Generated Hypertext (BibSLEIGH) is created and maintained by Dr. Vadim Zaytsev.
Hosted as a part of SLEBOK on GitHub.